Here are some screenshots of the work I did for one of the Titanfall 2 multiplayer maps. I was responsible for taking blockout of one of the buildings (interior and exterior) to its final stage (including detailing all the areas) using textures, assets, effects and decals created by my talented colleagues from the Titanfall 2 team. In some cases I created an additional content if it was needed for the scene. I also did all the lighting and placing of the VFX in that particular building.
It was a lot of fun and I feel very privileged and honored to be able to contribute to this awesome project.