Finally I had some more free time to gather and show the work I did for Titanfall 2 project. I was responsible for taking this part of the level from the rough blockout phase to the final stage (including detailing all the areas) using textures, assets, effects and decals created by my talented colleagues from the Titanfall 2 team. I am also responsible for the lighting and placing VFX in this level.
In some cases I created an additional content if it was needed for the scene. It was a lot of fun and I feel very privileged and honored to be able to contribute to this awesome project.