Star Wars Jedi: Fallen Order - Level Panoramas
Star Wars Jedi: Fallen Order - Level Panoramas

A few 360 panoramas taken from the game - levels presented: Bracca, Zeffo, Kashyyyk and Bogano. Those were the levels I have mostly worked on. I was responsible for creating the base library of tileable procedural textures, materials and shaders that later were used by other artist to texture environments and props across the whole project. I also modeled and textured bigger buildings (Zeffo village and Bogano Vault), created foliage for Zeffo and Bogano maps, modeled and textured additional props (when it was needed, mostly for Zeffo map). Software used: Substance Designer, Substance Painter, Houdini and Zbrush.

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